In “Dimensions of Dialogue,” Jan Svankmajer skillfully employs sound as a crucial element to complement and enhance the visual narrative, incorporating the terminologies of diegetic and non-diegetic elements into his audio design.
The diegetic sounds within the film emanate directly from the animated objects and characters. For instance, the clinking of utensils and the malleable movements of clay figures produce diegetic sounds that are synchronized with the on-screen actions. This diegetic quality adds a tangible and immersive dimension to the animation, reinforcing the connection between the visual and auditory aspects of the film.
Simultaneously, Svankmajer incorporates non-diegetic elements, introducing sounds that are external to the animated world. These sounds, such as ambient music or effects, are not directly tied to the on-screen actions but contribute to the overall atmosphere and emotional tone of the film. The integration of non-diegetic elements creates an audiovisual illusion, where the viewer’s auditory experience extends beyond the confines of the depicted narrative.
The audio design in “Dimensions of Dialogue” contributes to the added value of the film. By blending diegetic and non-diegetic sounds, Svankmajer enriches the viewer’s engagement, offering a multisensory experience that goes beyond the visual spectacle. The auditory elements evoke a range of emotions, further emphasizing the empathetic and anempathetic responses intertwined with the surreal visual narrative.
In conclusion, Svankmajer’s meticulous use of diegetic and non-diegetic sounds in “Dimensions of Dialogue” showcases how the audio component adds significant value to the overall cinematic experience. This integration of sound with the visual narrative contributes to the film’s unique audiovisual illusion, reinforcing Svankmajer’s status as a pioneer in the realm of surrealist animation.